The Flash: An Exploration of the Hero’s Journey

Recently, I’ve been working on learning the Hero’s Journey a little better. Structuring full-length stories has always been a bit troublesome for me, as I’m used to the roleplaying method of creating an overall goal and a hook to get there, and then letting the players take over and drive the story. Since I’m writing longer fiction these days, I’ve had to make some adjustments and learn some new skills. The story structure I like the most, because it’s the

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Jadetech Fiction #2: Flashpoint

From the pages of Jadetech: Red Jade. By Benjamin Feehan “How many rounds do we have left?” Shen flicked his wrist, dropping six hot brass casings out of his revolver and into the dust at his feet. The sailor held up three bullets. “This is it.” “And how many thugs are there?” Alistair chanced a glance over the rim of rock which shielded him from the thugs below. He had an empty rifle between his knees. Shen assumed that like

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Jadetech Fiction #1: Breakout

From the pages of Jadetech: Green Jade. By Benjamin Feehan Shen poured a bit of murky, green fluid into the rusted tin cups. The calloused hands holding each cup were hard, their fingers black with grit beneath thick and jagged nails. Some of them were missing fingers entirely, the penance of a Kaiyu gangster or a bloody offering to the grinding gears of some deep shaft-digging machine. On his left, a scowling Aerum seaman was still nursing the place where

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The Ashwick Chronicles: Magic Concept

I’ve been working on a setting for several years, which is coming together as serialized fiction (first issue hits June 1st). Here’s a flash fiction I wrote to help me figure out how magic works in the paranormal setting of The Ashwick Chronicles. The Nature of Magic “Master, how does magic work?” The master considered for a long moment before speaking. “Casting magic is like creating art from chaos. It is the reason we work with sand gardens. They are similar

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The Knights Templar: New Discoveries and Story Seeds

When I was in high school, I voraciously studied the Knights Templar. They were basically paladins, and paladins were my second favorite D&D class (after Ranger). During that study, I discovered the horrible fall of the Knights Templar: that they were allegedly not all that pious and honorable. The crimes and blasphemous activities they supposedly took part in tarnished their “cool factor” for me back then. So when Assassin’s Creed came out, I had no trouble buying into the idea that the

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Flash Fiction: Old Man Lang (Jadepunk)

From the Fate-based roleplaying game: Jadepunk: Tales from Kausao City “Laddies – that’s Aerish for ‘friend’ by the way – I visited the Kaiyumi islands for the first time when I was your age.” The children rolled their eyes at Old Man Lang, always sitting on the same corner telling anyone who would listen some fantastic tale of his supposed past. He was a bum, not worth anyone’s time. The children listened only to poke fun at him. “The islands, riiiight…” one

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Why Reactive Superhero Stories Make Good Movies

Why is it that many superhero movies and comics that focus on the awesome character fail to make it past issue 9 (or a very ill-made, and ill-funded, sequel)? The reason is because superheroes are reactive characters. They aren’t meant to be the action takers. Since their first appearance in the dark ages of the early 1900’s, superhero stories have followed a formula: a threat puts people in danger, the hero learns about the threat and then shows up and

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Game Design Seems to Takes Longer Than Writing Fiction

I’ve been working on getting into the fiction publishing field for many years, and I’ve had a few short stories published and written some longer works that I’m just waiting to edit and put out there. But for the last year and a half, I’ve decided I wanted to pursue writing towards another passion of mine, roleplaying game design. When I started writing fiction, I was astounded by how long it took. I wanted my first draft to be my

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The Sentry

Several years ago, I published a story with the Cynic Online Magazine (took me forever to find it; I kept looking for “The Critic”). It was my first published work of fiction and still the one I enjoy reading the most, which is saying a lot since I usually can’t stand reading my own work. I have\ improved in my writing since I have improved in my writing (I hope) in the six years since this was written and published.

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